Participation May Vary

In Participation May Vary, a Kinect video game, participants play along with Wendy at work. Repetitive gaming maneuvers meld with the repetitive tasks of factory food production. Between working shifts as Wendy, players must learn Tai Chi to restore their work energy, and eventually must roll up the factory itself to liberate themselves and reach Nirvana. Taylorism meets Mario when the “gamification of labor” contaminates the factory floor.

Participation May Vary, 2012
Kinect video game
Variable duration and dimensions

Credits: Created in collaboration with video game designer Silvia Ruzanka
Sound mix: Shiloh Ashley

Participation May Vary is part of Brown Bagging, a chapter in The Food Groups.

In Participation May Vary, a Kinect video game, participants play along with Wendy at work. Repetitive gaming maneuvers meld with the repetitive tasks of factory food production. Between working shifts as Wendy, players must learn Tai Chi to restore their work energy, and eventually must roll up the factory itself to liberate themselves and reach Nirvana. Taylorism meets Mario when the “gamification of labor” contaminates the factory floor.

Participation May Vary, 2012
Kinect video game
Variable duration and dimensions

Credits: Created in collaboration with video game designer Silvia Ruzanka
Sound mix: Shiloh Ashley

Participation May Vary is part of Brown Bagging, a chapter in The Food Groups.